class Random(Plugin):
"""Add random track
- TODO: refactor, this plugin does not look good to me.
- callback_need_track_fb/get_trk articulation is not elegant at all
"""
def __init__(self, daemon):
super().__init__(daemon)
self.daemon = daemon
- if not self.plugin_conf:
- return
self.mode = self.plugin_conf.get('flavour', None)
if self.mode not in ['pure', 'sensible']:
self.log.warning('Bad value for flavour, '
'"%s" not in ["pure", "sensible"]', self.mode)
self.mode = 'pure'
self.log.debug('Random flavour: %s', self.mode)
+ self.candidates = []
def get_played_artist(self,):
"""Constructs list of already played artists.
"""
duration = self.daemon.config.getint('sima', 'history_duration')
tracks_from_db = self.daemon.sdb.get_history(duration=duration)
- # Construct Track() objects list from database history
artists = [tr[0] for tr in tracks_from_db]
return set(artists)
- def callback_need_track(self):
- trks = list()
- target = self.plugin_conf.getint('track_to_add')
- limit = 0
- while len(trks) < target:
- trk = self.get_trk()
- if trk:
- trks.append(trk)
- else:
- limit += 1
- if limit > 3:
- return trks
- return trks
+ def filtered_artist(self, artist):
+ """Filters artists:
+ * not already queued
- def get_trk(self):
- """Get a single track according to random flavour
+ If sensible random is set:
+ * not in recent history
+ * not blacklisted
"""
- trk = None
- art = None
- artists = list(self.player.artists)
if self.mode == 'sensible':
- played_art = self.get_played_artist()
- while artists:
- art = random.choice(artists)
- if self.daemon.sdb.get_bl_artist(art, add_not=True):
- self.log.debug('Random: Blacklisted "%s"', art)
- continue
- if art not in played_art:
- break
- artists.remove(art)
- elif self.mode == 'pure':
- art = random.choice(artists)
- if art is None:
- return None
- self.log.debug('Random art: {}'.format(art))
- trks = self.player.find_track(Artist(art))
- if trks:
- trk = random.choice(trks)
- self.log.info('Random candidate ({}): {}'.format(self.mode, trk))
- return trk
-
+ if self.daemon.sdb.get_bl_artist(artist, add_not=True):
+ self.log.debug('Random: Blacklisted "%s"', artist)
+ return True
+ if artist in self.get_played_artist():
+ return True
+ if artist in self.player.queue:
+ return True
+ if artist in self.candidates:
+ return True
+ return False
+ def callback_need_track(self):
+ self.candidates = []
+ trks = []
+ target = self.plugin_conf.getint('track_to_add')
+ artists = list(self.player.artists)
+ random.shuffle(artists)
+ for art in artists:
+ if self.filtered_artist(art):
+ continue
+ self.log.debug('Random art: {}'.format(art))
+ trks = self.player.find_track(Artist(art))
+ if trks:
+ trk = random.choice(trks)
+ self.candidates.append(trk)
+ self.log.info('Random candidate ({}): {}'.format(self.mode, trk))
+ if len(self.candidates) >= target:
+ break
+ return self.candidates
# VIM MODLINE
# vim: ai ts=4 sw=4 sts=4 expandtab